
I’d easily recommend this to anyone who enjoyed Drakengard or Neir. But it is functional and holds up the story well - a grim story about endless bloodshed suits the style. A pity, given that the battles are the only gameplay. It doesn’t say much that there’s an auto feature to skip fights- the game seems to know that you aren’t here for that. It’s the same as half a dozen other cell games before it, though guild battles offer a chance to strategize and reward careful gear selection.

The combat, sadly, is stale, a Rock Paper Scissors affair you can auto through or glaze over. Coupled with generous amounts of in game currency and a mini game to reload stamina (and generous tickets to keep playing it) makes it worthwhile to play and keep playing. Even the gatcha element doesn’t feel infuriating here - each new class, weapon, and nightmare is more lore to unlock, and the leveling system rarely leaves you feeling like a repeat draw is a bad thing. It reminds me with a gleeful vengeance that Neir, at one point, was going to be about fairy tales coming to life, and that the groundwork goes back years. SINoALICE feels like a Yoko Taro game - dark stories, flawed and broken characters, gorgeous art that leans on fan service, collectible lore in the form of weapon stories. ▣ Minimum Specifications: iPhone 6S or better, iOS 10.0 or higher ※ When playing SINoALICE, we recommend that you wear headphones or earphones.įollow us on official community to get latest news and updates! To face challenging enemies with your friends The truth is revealed in a Crossover Tale. ◈Delve into Your Favorite Character's Story The girls’ struggle to complete the story of their desires. A place where all of the world’s stories are gathered.
